Mob Kousei No Ore Demo Boukensha Ni
Nareba Riajuu Ni Naremasuka: Chapter #142
Translators: Nyx and Ririi Rain
Translator(s) note: It's been so long since we updated the translated chapters here, so we will give you another one after this!
Episode 142: Prelude (2)
[Prelude of the Budding Heart].
The effect is the
extension of skill's duration and range.
Compared to the Pied Piper of Hamelin, whose every
song had game-breaking effect, this [Prelude of the Budding Heart] may seem
unremarkable at first glance, but its true value lies
in the persistence and penetration of its sound.
The
melody of this song has the nature of penetrating any obstacle to reach one’s
'heart', and the sound continues to linger even after Eliza stops playing the
flute.
This
also applies to the next song she played, meaning that by playing this song
first, the effects of subsequent songs will stack.
As the name 'Prelude'
suggested, [Prelude of the Budding Heart] served as the foundation for the
other songs.
The simple, yet somehow grand
and romantic melody, befitting a prelude, echoed through the surroundings.
With this, the Instantaneous Movement1 skill,
which could only cover 100 meters before, can now reach as far as the sound travels.
But it is still not enough. The audible range
is at best a few hundred meters. One more step is needed to reach Frigg's
location.
So I pulled out a card.
It was a Siren card, one that
possessed the [Breakthrough of Limits] skill.
This was a card key I had gone
out of my way to acquire by clearing and conquering an appropriate D-rank
dungeon in another area, all for the sake of ranking up Näkki-Neito.
"Näkki-Neito."
"――――Yes."
When I called out to
Näkki-Neito while showing her the Siren card, she nodded with a dreamy,
enraptured smile.
Seeing the expression on her
face that practically screamed, ‘The moment I've been waiting for has
finally come!’ I felt a bit complicated.
I hadn't ranked up Näkki-Neito
before now not because I was teasing her.
If possible, I had wanted to
wait to rank her up until she had acquired [Breakthrough of Limits] on her own.
If the conditions for
acquiring [Breakthrough of Limits] included a certain number of learned skills and
combat experience past one's growth limit, I thought it was possible for
Näkki-Neito, who can be compared to Eliza, to acquire it by herself.
Well, I did have a promise
with her when I made her an ally, and any further delay risked being seen as a
breach of contract.
A rank-up to Siren was
inevitable for the combo with Eliza's song skills. This would be a good
opportunity.
It was quite a hassle finding a dungeon with a
Siren card key, but if it makes her this happy, it was worth the effort.
Besides, I also obtained useful card keys that would
make good souvenirs for Anna and the others...
Thinking such thoughts, I
ranked up Näkki-Neito up to a Siren.
[Race] Siren
[Combat Power] 820 (Initial Combat Power 700 +
Growth 120)
[Inborn Skills]
・Besieged from All Sides:
Infuses songs with magic, enhancing the power and effect range of magic skills.
The singing voice summons Harpies as subordinates. Harpies can be summoned
infinitely.
This skill includes Magic Song, Musical
Performance, and Chorus.
(Magic Song: Infuses songs with magic skills,
expanding their effect range)
(Chorus: Combines the effects of one's own and
others' musical skills to expand their range)
・Enchanting Demeanor: Charms
anyone who sees her appearance or hears her voice. If the target is male, it
partially negates their resistance for the first strike only. She has a human
form that, in exchange for not being able to take combat action, lets her
appear as a human.
・Intermediate Status Ailment
Magic
[Acquired Skills]
・Songstress: Possesses an
extreme mastery of skills necessary for a singer, even those clearly
unnecessary for the role. Greatly enhances the effects of singing skills and
provides a positive bonus to the actions of those performing with her.
Encompasses: Singer, Chorus (integrated into
Innate Skills), Beautiful Voice, Perfect Pitch, Low-level Storage, Group
Coordination, Teaching, Sexual Skill, Etiquette, Swimming, and Fishing.
・Ambition
to Rise in The World
・Elementary Auxiliary Magic →
Advanced-level Wizard (CHANGE!)
・Absolute Obedience
・The True One
・Breakthrough of Limits
・True Subordinate Summoning
・Fountain of Magic Power: An
inexhaustible source of magic power. It constantly and greatly increases magic
power and spell potency while suppressing magic consumption.
This skill includes Magic Recovery, Magic
Enhancement, and Magic Consumption Reduction.
"Th-this is...!"
The former Näkki-Neito, now
ranked up to Siren, stared at her own hands, speechless.
"My... my power is surging...! If it’s this
much at C-rank, then B-rank... just imagine how much... Ku, ku, ku!"
"Um... Näkki-- I mean, Siren-san?"
When I tentatively called out
to the Siren who had suddenly started laughing like a villain, she snapped her
head up and grabbed both of my hands.
"Master! Thank you! To repay this
kindness, I swear to strive even harder!"
"Ah, y-yeah."
I nodded somewhat cautiously
at the Siren, who declared this with slightly bloodshot eyes and a fierce,
gleaming gaze.
As always... she's so self-ambitious.
If I were to say who among my
party had high ambitions, I would for sure say Eliza-san,
but this Siren was definitely not falling behind.
In fact, unlike Eliza-san, who
kept it to herself, this Siren put it all out there, making her ambition look
even higher than Eliza-san's.
The difference between her and
Eliza-san was that Eliza-san seemed to seek power for others, while this
Siren's ambitiousness of growth—seemed to be for her own sake.
Well, either way, having ambition is a good
thing.
The more skills Siren learns, the more useful
she becomes to the whole group, so I hope she continues to work hard.
"On that note..."
While nodding thoughtfully to
myself, the Siren spoke, her eyes glittering seductively,
"To continue serving you faithfully,
Master, I would like to receive a name."
"A name?"
Hmm...
I pondered.
True, there would likely be many opportunities
to use this Siren in tandem with Eliza-san going forward, and it would be a
shame to lose her [Songstress] skill.
I had planned to wait until we deepened our
relationship a bit more before naming her... but since she's asking for it now,
I might as well do it now.
"Alright. Your name will be Prima."
I stated the name I'd been
considering for a while.
When you think of a
songstress, you think of a diva. And when you think of a diva, you think of a
prima donna.
Prima donna meant the leading
lady in opera.
It should suit her perfectly,
given her strong ambition.
"Prima..."
The Siren rolled the name I
gave her a few times, then nodded contentedly.
It seemed she was pleased with
this name.
"Alright then, let's get right to it,
Prima. I need you to summon the Harpies."
Taking my order, Prima began
summoning Harpies.
This was the reason I had to
rank up Näkki-Neito to a Siren right here and now.
Prima possessed the [Magic
Song] and [Chorus] skills.
[Magic Song] is a skill that allows her to imbue
magic into song, like a [Dragon's Breath2]. [Chorus] is a skill that stacks the
effects of musical skills and expands their range.
By using these two skills, she
could make Eliza's Flute skills reach even farther.
In a sense, Prima would be
Eliza's personal amplifier.
That said, Prima, even with
her [Songstress] skill, had a limit to what she could do alone.
The [Chorus] skill only truly shines when it's
used by multiple individuals.
That's where the Siren’s infinite Subordinate
Summoning skill of Harpies come into play.
By summoning Harpies, who also
possess the [Chorus] skill, Eliza's melody could now reach infinitely far.
"Alright, go!"
Activating the [Feast of
Destruction, Slaughter, and Victory] of Dress and the others, I sent the
Harpies out in all directions as soon as they appeared.
All that's left is to wait for the song to
reach Frigg’s location...
But as I watched, I noticed
someone tugging at the hem of my clothes.
Who is it?
I turned around to find that
it was none other than Athena.
"Hm? What’s up?"
When I asked, Athena mumbled,
showing a nervous, hesitant demeanor.
It was rare for her, who
usually speaks her mind bluntly and directly, to act this way. Still, I
patiently waited for her next words...
"Ahem! Er... I see you've given a name to
that upstart mermaid?"
"Huh? Oh, yeah. Prima will probably be
used often in tandem with Eliza going forward, and she wanted one."
"...Listen to me, Utamaro. You seem to be
handing out names quite casually, but naming is not something to be taken
lightly, you know?"
"No, I think I understand that,
but..."
What is she trying to say?
As I stood there confused,
Athena's cheeks flushed slightly and she spoke with a hint of irritation,
"What I mean is! ...Even when it comes to
giving a name, there's a proper order, isn't there? That is what I am saying!"
"Ah."
With that much said, even I
understood.
So that's it. She's asking for a name?
Who would've thought that Athena, while carrying
[Pride of Deity], would be asking for a name...
Recalling how she'd kept a
certain distance until the battle with Urashima Taro, I felt something like a
sense of achievement.
But… her name, huh?
"...Well, I've actually thought about what
kind of name would be a good fit for you, but..."
"But? What is it?"
"Now, calling you as 'Athena' just feels
so right..."
When I said that, Athena
nodded in agreement.
"Indeed. This Athena is certainly worthy
of being called the Athena among all Athenas after all!"
I wonder...?
I thought like that, but kept
it to myself and just nodded for now.
"Yeah, well, no matter what name I come up
with, nothing feels quite right compared to 'Athena'."
"Hmm... If that's the case, why not just
use it as is?"
"Use it as is?"
"In other words, you should make ‘Athena’
my given name."
"Is that... really okay?"
Using a card after its race? Isn't that like
naming a dog ‘Dog’ or a cat ‘Cat’?
" It is perfectly acceptable. Rather, by
naming me Athena, it will prove that this one is The Athena among Athenas, the
True Athena."
Well, if the person (deity?) herself says so,
then it should be fine.
“Alright, your name is Athena!"
The moment I declared that,
the Athena card in my chest pocket began to glow.
This is...!
I pulled out the card...
[Combat
Power] 1900 (MAX!)
[Inborn
Skills]
・Guardian Goddess of Cities and
Heroes
・Aegis Protection
・Blessing for Heroes
・Come, Goddess of Victory
・Advanced-level Wizard
[Acquired
Skills]
・Vow of Chastity
・Pride of Deity → Deity's Favor
(CHANGE!)
・Skill Release
・Little Hero
・Strategy (NEW!)
"Ohh!? [Pride of Deity] changed to
[Deity's Favor]!"
A change at this timing... could naming have
been the condition for the skill change?
In any
case, this is my second [Deity’s Favor] skill.
[Deity's
Favor] makes the barrier strength on me equal to the card's defense power. With
two layers of such defense—from Renge and Athena—I likely won't have to worry
about surprise attacks, except for those from Absolute Attack and similar
skills.
"Master, the Harpies are in
position."
Just then, Prima reported in.
"Ah, got it. Thank you. Eliza, are you
ready to go?"
"Yes, Master."
Eliza bowed courteously, then
vanished.
I closed my eyes and performed
a Full Synchronization with her.
Through Eliza's eyes, I could
see the audience hall and the figure seated upon the throne—the core of this
Fensalir.
A mature woman of striking
beauty, dressed in a sheer white dress so thin the contours of her voluptuous
form were visible, adorned with gold filigree matching her hair color.
So that's Frigg, huh?
Frigg rested her elbow on the
golden throne, a faint smile playing on her lips as she looked this way.
Her face possessed a beauty
befitting the goddess of love, yet it also carried an air of coldness and
arrogance.
Surrounding her, what can be
called a legion of Goddess Handmaidens had formed a defensive formation.
So, while we were summoning Harpies, she also
gathered her forces, huh?
What's more..
I looked at the monsters mixed
in with the Goddess Handmaidens.
Lycanthrope, Dullahan, Witch, Pegasus, Zenki,
Goki, Wraith...
A long lineup of familiar
C-rank monsters.
She even brought in monsters from outside?
Fighting alongside allied monsters is a common tactic for a cross-space type,
but it’s still a hassle.
"No matter how many you gather, it's
meaningless against Eliza."
I whispered this through
Eliza's mouth, then had her teleport behind
Frigg.
As the Goddess Handmaidens
were thrown into confusion by our sudden disappearance, Frigg, as expected,
reacted quickly.
But I was faster. Before she
could turn around, I swung down the Hamelin's Flute—now transformed into a
scythe.
The Reaper's scythe sliced
through Frigg's slender neck――――or it should have. The scythe was deflected
without so much as leaving a scratch.
Frigg's lips, as she turned to
face me, curved into a sneer.
――――Absolute Defense. Is it the blessing of
protection Frigg was said to have granted to Baldr?
The most famous myth
concerning Frigg was the one about her son, Baldr.
He was said to be the most
handsome among the gods as he possessed a radiant glow, and was wise, eloquent,
and kind—a man loved by all.
To protect her cherished son,
Frigg made everything in the world promise not to harm Baldr, granting him a
body impervious to any weapon.
But as was common in these 'invulnerability
myths', there was one loophole in his protection: the mistletoe, which was too
young to make a vow.
The trickster god of Norse
mythology, Loki, exploited this loophole, resulting in Frigg losing her most
beloved son, Baldr... such was the story.
From this myth, Frigg
possessed a skill to grant Absolute Defense to a target.
And that target included herself.
――――Though, it's meaningless against Eliza-san.
I muttered internally and
swung the great scythe again.
Frigg responded with a mocking
smile, but in the next instant, she was shoved aside by a Goddess Handmaiden
standing beside her, and her expression changed to one of shock.
With a crisp *SLA-A-ASH!*
sound, the Goddess Handmaiden's body was cut in half.
Only then did she seem to
realize. Frigg glared at me. Her eyes filled with bitter anger.
――――Finally figured it out? That your Absolute
Defense had already been nullified and stripped away by the first surprise
Absolute Attack.
Now, then. It's a bother to keep having these
Goddess Handmaidens as meat shields. I suppose we'll have to ask them all to
leave the stage.
『Yuki, Mea!』
『Yes!』
I had Mea transform into
Hecate and activated the Trinity of Moon Goddesses’ special skill.
The darkness of night burst
forth from around these Goddesses' bodies and began to dye the entirety of
Fensalir black.
It swallowed the Goddess
Handmaidens, making them disappear into the darkness and stripping away Frigg's
defenses.
Sensing her disadvantage,
Frigg clicked her tongue and leaped far backward, trying to hide behind the
monsters she had invited.
But she was too slow. I closed
the distance instantly with Shukuji3, slicing
off both her arms and legs in a flash, reducing her to a stump.
I followed up by using Gravity Waves4 to slam the surrounding monsters to
the ground. Checkmate.
Now, before delivering the final blow to
Frigg...
『Renge.』
『Yeah.』
I signaled Renge just to
confirm she was ready, then swung the great scythe down toward Frigg's head.
And so, with the death of its core,
Fensalir's form dissolved like a mirage and vanished.
What remained was a scattering
of bewildered monsters and... a single card.
While my cards dealt with the remnants,
I picked up the card and smirked.
"Who'd have thought I'd get Frigg right
here?"
Frigg was the card I'd been
eyeing for Audrey's rank-up.
My primary targets, of course,
were the Fensalir and Absolute Defense skills.
Frigg was the card I had my sight on
specifically for counteracting the Pied Piper of Hamelin.
Admittedly, that purpose has lost some meaning
now, but Absolute Defense is always welcome, and Fensalir alone makes her
highly valuable.
Well then, let's get right to it...
"Audrey."
"Yes, I am here."
"I'm going to rank you up right now."
"Understood."
Even facing a rank-up—an event
that would make any card openly joyful—Audrey maintained her composed, graceful
demeanor.
Admiring her maid-master
persona, I placed the Frigg card on top of her card.
The Frigg card seemed to dissolve
and be absorbed, and at the same time, Audrey's body was enveloped in a
brilliant light.
When the light faded, there
stood Audrey, now a Frigg.
[Race] Frigg (Audrey)
[Combat Power] 1200 (300 UP!)
[Inborn Skills]
・Frigg's Key Bundle: Allows the
use of Frigg's authorities as the goddess of love, contracts, family, weaving,
and fertility.
・Nameless Goddess Handmaidens:
Infinitely summons lower ranked Goddess Handmaidens who serve Frigg. Though
they don't exist as cards, the Goddess Handmaidens possess combat power
equivalent to C-rank. As an infinite summoning type, they are a rare mid-level
dependent body, possessing well-balanced innate skills such as [Maid], [Martial
Arts], [Shield of Devotion], and [Intermediate-level Wizard].
・Magnificent Sea Palace:
Deploys Fensalir, the palace where Frigg resides. Reduces enemy combat power
within the palace by 10% of her own combat power while boosting the combat
power of allies. It also greatly enhances allies' vitality, durability, and
status ailment resistance within the palace, while also providing continuous
recovery of vitality and magic power. This skill includes Subordinate
Maintenance.
(Subordinate Maintenance: Consumes magic power
to extend the duration of summoned subordinates.)
・May Nothing Harm My Beloved
Child: Reenacts the pact Frigg made with all things to swear they would not
harm her son, Baldr. Grants Absolute Defense to the target. Can be dispelled by
an attack from mistletoe, causing massive damage as backlash. Duration: 10
minutes. Cooldown: 10 minutes.
・Advanced-level Wizard
[Acquired Skills]
・Maid Master: Includes Maid,
Low-level Storage → High-level Storage, Secretary, Teaching, Musical Performance,
Dancing, Martial Arts, Precise Movement, Protect, Tactics (NEW!), and Garment
Crafting (NEW!) skills.
(Maid: Contains the skills necessary for a
maid. Includes Cooking, Cleaning, Sexual skills, and Etiquette.)
・Obedience → Loyalty (CHANGE!)
・Death of
Reprimand5 →
Suicide through Fidelity (CHANGE!): When another card is about to be Lost due
to a direct attack on the master, this card can shoulder all damage. This skill
includes Knowledge of Survival.
・Intermediate Auxiliary Magic →
Integrated into Innate Skills
・Intermediate Recovery Magic →
Integrated into Innate Skills
・Advanced Housekeeping Magic
・Hide and Seek
・Pride of Deity (LOST)
・Presence Detection
・Magic Detection
・Magic Recovery
・Magic Consumption Reduction
・Chant Shortening
Her appearance itself hadn't
changed much from when she was a Mayoiga.
The difference, if anything,
was that she now inherited the beauty of Frigg, the goddess of love; her hair,
tied in a chignon, was a reddish-blonde; her physique was more accentuated now;
and her overall presence had grown more alluring.
Her attire was somewhat more
luxurious than before, though she still wore a maid uniform. To be honest, it
would be difficult for anyone to immediately recognize Audrey as Frigg just by
looking at her.
Her beauty and presence would
suggest her as a high-ranking goddess of love and beauty, but that’s as far as
they could tell. There were simply too few 'Frigg' elements in her appearance.
Rather, her characteristics
were closer to the Goddess Handmaidens who served Frigg.
If I had to say, the only
things that hinted at her Frigg identity would be the slightly too-luxurious
golden thread embellishments on her maid uniform and the golden key bundle tied
to her waist.
However, her stats were a
different story compared to her Mayoiga past self.
Her [Death of Reprimand]
transformed into [Suicide through Fidelity], so the risk of a direct attack on
me got reduced. She also acquired various magic-related skills that supported
her [Advanced-level Wizard] skill, which, when combined with Dress's Equipping
skill, gave her the combat power and skill set to be a dependable fighter.
And above all, the most
significant, biggest assets would be her Absolute Defense and Fensalir skills.
I don't need to explain how
much Absolute Defense will improve the safety of the entire party, but what's
quietly amazing was Fensalir's combat power buff/debuff.
While Fensalir's combat power
buff/debuff does not receive the combat power boost from the Equipping skill, it
is likely affected by acquired skills.
If the current Audrey were to
equip Dress, her maximum combat power would reach 3600 through the shared
[Breakthrough of Limits]. As a result, enemies within Fensalir would have their
combat power reduced by 360, while allies would gain 360.
This amount is enough to virtually neutralize C-rank
subordinates and significantly weaken even lower-tier B-rank subordinates.
If we had this skill during our fight with the
Pied Piper of Hamelin, we wouldn't have struggled so much with the swarm of
rats that gave us so much trouble.
We could have also used Absolute Defense to
nullify his Absolute Attack. Having Frigg would have been enough to counter the
Pied Piper of Hamelin.
...Though, realistically, with the children
held hostage, it's doubtful that guy would have allowed us to fight him inside
Fensalir.
That guy’s greatest threat lies in his ability
to drag his opponents onto his own turf.
Time and time again, he proved to be a
troublesome foe...
"And to think I acquire Frigg after the
population issue has been solved..."
Fensalir could house 5,000 people in its
default state.
If I had obtained one much earlier, we wouldn't
have had the population problem at all.
I couldn't help but smile
wryly at the thought.
Well, if I procure it earlier, I probably would
have just bypassed the conflicting humans and moved on ahead, so maybe it was
for the best that things turned out this way.
"I feel like my luck is finally turning
around."
We had secured a safe base free of monsters,
found a stable source for Garnets, and now I've even acquired Frigg, which
allowed Audrey to rank up.
Things are steadily improving.
Maybe, Tachikawa is close by too? Maybe I can
just get back without any more trouble?
No, even more—there's a chance that Angolmois
itself might come to an end just like this.
It's been about a month since Angolmois began.
Since Phase 4 started on the first day, the phase hasn’t seemed to progress any
further. If nothing else happened, Angolmois might conclude even sooner than my
return to Tachikawa.
...But my optimistic thinking
was probably far too naive in this Angolmois.
――――It was the very next day
that I lost contact with both my dad and Anna’s side.
【Tips】Self-Defense Forces Report:
Specifications of Cross-Space Types
Through numerous experiments,
the specifications of cross-space type skills have largely been determined and
are summarized here:
・The cross-space type has a
core entity; unless this core is defeated, the alternate space will not
disappear, no matter how much of the interior is destroyed.
・Altering the internal
structure of the cross-space type or producing traps and food consumes resources.
・The interior of the
cross-space type is completely separate from the exterior. While the inside
cannot interfere with the outside, it is also, in principle, immune to outside
interference.
・Isolation of the space cannot
be achieved if the master is inside and their card is outside.
・Isolation of the space cannot
be achieved if the master is outside and their card is inside.
・A cross-space type card can
nest smaller cross-space type card within itself. Correct example (〇): The Garden of the
Hesperides → Mayoiga → Kochū no Ten. Incorrect example (×): Mayoiga → The
Garden of the Hesperides.
・A cross-space type card can
connect with other cross-space type cards (or rather, they connect
automatically if they are in contact). This applies to both allies and foes;
enemies can use this to send in their forces. Connecting allied cards does not mean
they shared resources, vitality, or food production capability; it merely
connects the spaces.
・If a nested or connected
cross-space type is undergoing spatial isolation, one can also perform spatial
isolation themself.
・If any part of a cross-space
type touches a safe zone, the safe zone's effects extend to the entire interior
of the cross-space (even if the cross-space card's size exceeds the safe zone’s).
・The monster-repelling effect
of a safe zone does not extend to the connected cross-space cards (an attempt
was once made to connect a multitude of cross-space cards to turn an entire
floor into a safe zone, but it failed).
・Communication via Card Gear
remains possible within an isolated cross-space type. However, it can be
blocked at the discretion of the cross-space type's will.
・During Angolmois, deploying a
cross-space type to conceal a dungeon gate is possible if the dungeon is in a
Calm state.
***
Notes:
1 The one in this sentence is Eliza’s new move learnt from the Pied Piper of Hamelin besides the Absolute Attack. In this part, the author wrote the raw as 瞬間移動 (shunkan idou), so using the direct translation, it is ‘Instantaneous Movement’.
We actually also used ‘Teleportation’ before, like when the author used 転移 (ten’i), which means ‘transfer’, for the instances Maro used this move too. ‘Teleportation’ is also the standard English translation of the 瞬間移動 (shunkan idou) term after all, but since it was described with ‘short-range transfer’ and can be confused with the [Hamelin’s Flute] skill to transfer to any marked point, we will also use the more literal translation when the author uses 瞬間移動 (shunkan idou) term from here on. ↩
2 The description from many chapters ago: A technique synonymous with dragons. By exhaling magic as a breath, it enhances the range and power of the magic and allows it to be released without chanting. ↩
3 Reminder just in case: Shukuji is the skill to contract space, a part of [Advanced Ninjutsu]. ↩
4 Along with Shukuji, this is a skill possessed by Yuki, so the one delivering the attacks here is Yuki↩
5 We translated it as just ‘Reprimand’ before, but including ‘Death’ should make it clearer. ↩
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