Saturday, April 26, 2025

[WN] Shut-In : Chapter 48


Chapter 48

Henceforth


Translator : PolterGlast


"Iyaaaaaaaaaaa!!"

 

The Sorcery Wraith swayed, making a high-pitched scream-like sound.

The movement of once to the right and once to the left is the preliminary movement for that monster to release magic.

 

What flew towards me was a giant fireball.

The size is about 3 meters in diameter.

It's about two sizes larger than the normal Fireball.

 

I use the agility that has increased tremendously by raising my LV to avoid the opponent's attack.

When the fireball lands on the ground, it scatters flames around it.

 

It is similar to the Blast Fireball, a fire magic learned at lvl 6, but its range is much wider.

I thought I had sufficiently dodged the fireball, but it flew right at me.

 

"Whoa!"

 

I took an even bigger backstep to keep my distance and looked at the spot where the attack landed.

The power of the fireball itself seems to be high, and the ground is being pushed hard as if it had been stepped on, and the scorch marks extend beyond the range of the impact.

 

Is it closer to an AoE attack than a single attack?

Like Chain Lightning in my magic.

 

(I see... if this attack had rained down on the group of knights who were in a group, it would have been tough)

 

It would have been tough no matter how durable they were if they were constantly bombarded with such magic.

 

However, although the power is high, the speed is not that fast.

It's only slightly slower than the movement speed of the Grim Reaper and Null Zombies themselves.

This would be no problem, and could be avoided even after seeing them.

 

"It's my turn--Judgment Ray!"

 

As long as the opponent's HP is unknown, the first blow should be with all my might.

I released the Judgment Ray, which I had finished preparing to activate while avoiding the magic.

 

The LV 10 magic, which initially took nearly 10 seconds to activate, has now been shortened to about 5 seconds, which was my initial goal.

 

By the way, my current new goal is to be able to release magic firmly in about 3 seconds even while fighting.

 

"Ooooo..."

 

The Sorcery Wraith, which was hit by the pillar of purification light, disappeared from the spot without a trace after making a small sound at the end.

Apparently, with Judgment Ray, you can kill with one blow without any problems.

 

But it's stingy that it can release AoE magic but doesn't leave anything behind.

Unlike Null Zombies, there is no experience gain.

 

When I open the status, my LV has increased by 1 for the time being.

Apparently, the zombie attack with Null Zombies was too effective, and the LV increase was slower than before.

 

This floor itself is not very rewarding.

I'll proceed while practicing fighting, and after I stick around for a while, I'll head to the tenth floor as it is.

 

...I was thinking like that, but I decided to change my mind on the way.

I can't afford to waste time.

So, in addition to just practicing fighting, I decided to find a way to solve the long-standing concerns myself.

 

The Sorcery Wraith, which moves fast and uses magic, was the perfect opponent for that.

 

That concern is--how to deal with the situation where I can't defeat the opponent even if I use the LV 10 magic, which is the strongest blow I can unleash.

 

If I can't defeat the opponent with one blow from Judgment Ray and Gungnir, I'll be in a pretty tight spot.

 

To be honest, I don't want to assume it, but it's not impossible that enemies that can't be defeated unless they got hit by Judgment Ray many times will appear in the future.

 

Whether the first blow is repelled or withstood, what awaits beyond that is a long battle.

 

I have to buy time to release powerful magic again against an opponent with considerable ability.

 

During the search, it would normally be easier to fire high LV magic in rapid succession, but the reason why I actively use Chain Lightning and Lightning without doing so is actually to anticipate this.

 

I decided to learn how to buy time to release a trump card while using fast-casting magic against the Sorcery Wraith.

 

"Lightning!"

 

"Oooh!?"

 

A blow of lightning strikes the Sorcery Wraith strongly.

The Lightning released in a zigzag trajectory hits, but even though the magic attack power is high, it cannot be defeated with one blow.

 

The opponent is clearly a magic type, so I guess the magic resistance is high.

 

"Lightning! Lightning! Lightning!"

 

Lightning magic has the effect of giving status abnormalities of stun and paralysis with probability.

Therefore, if you fire many shots in a row, you can stop the opponent's movement with a considerable probability of two arrows of damage and status abnormality.

 

I do this to buy time.

I count the time while moving back, assuming that the opponent can close the distance.

Three, four... five!

 

"Gungnir!"

 

The lightning spear I released reached in an instant, scorching the Sorcery Wraith's body and continuing to advance further.

 

Okay, if it's a single opponent, it's easy to buy time.

 

The problem is when I'm attacked by more than one.

It's quite difficult if they attack from outside the Chain Lightning's area of effect at the same time.

 

For the time being, I dared to collide with as many Sorcery Wraiths as possible and repeatedly practiced buying time using lightning magic.

 

In the middle of the practice, the group's maximum of four was not enough, so I dared to make a sound and took on eight in total, four each in front and behind.

 

Thanks to the good compatibility between me, who is a long-distance type, and the Sorcery Wraith, I can handle it without any problems even if I do it in a fairly unreasonable way.

 

What I felt there was my own lack of pure moves.

Many times I found myself wishing that while I was using magic to buy time, I could also be preparing to launch a high LV magic at the same time.

 

Considering the future, I might try to work on it--dual activation of magic.

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