Chapter 76
Imposition
Translator : PolterGlast
I held my sword at eye
level, not caring about the outcome of the attack.
At the same time, I
was also doing--double activation of LV10 magic.
Wielding LV10 magic
while swinging a sword.
Double activation of
LV10 magic.
This is a technique
that can only be done because I have mastered these two skills.
Neither the coffin nor
the lid budged.
The lid, which was
about a third open, continued to slide slowly without stopping even after
taking the attack.
The moment the lid
came off, I activated the magic while holding my sword.
"Double Judgment
Ray!"
At the same time as
the lid fell to the ground with a thud, two beams of light rained down from the
sky and burst into the coffin.
--There was something
I wanted to do first when I fought the Knight of the Holy Remains.
That was to accumulate
as much damage as possible while the lid was opening and before he came out.
Since I was a kid, I
was the type who thought I should attack during the hero's transformation
scene.
Whether it's an appearance
scene or whatever, it's better to attack while you can.
I know it's harder for
me if I do it the right way.
I can't be picky about
my means to win.
But there's no way
that Knight of the Holy Remains would die from this.
Even the degraded version,
which is only the Revenant version, killed me so many times.
I know that he won't
fall unless I hit him with dozens or hundreds of attacks.
The skeleton jumped
out of the coffin.
Before, he grabbed the
edge and moved slowly, but this time he jumped up and landed on the ground to
avoid taking any more damage.
(The damage is...
alright, it's there. It's not just depressing if he took no damage from
that...)
The Knight of the Holy
Remains, who had revealed himself, had obvious cracks in the bones around his
arms and legs.
Looking closely, there
are asymmetrical parts around his ribs.
It seems that I was
able to break at least one bone.
Well, it would be a
problem if I couldn't. After all, it's my maximum firepower magic.
"..."
The Knight of the Holy
Remains, still in skeleton form, stared at me with empty eye sockets.
The knight didn't say
anything and tried to raise his sword high.
I know because I've
seen it many times in the simulation room.
That's the motion when
he activates recovery magic.
"--Like hell I'll
let you!"
By the time he tried
to recover, I had already closed the distance with the Knight of the Holy
Remains.
And I continued to
approach him further so that he couldn't activate the magic.
Using Accelerate and
Quick, and adding the Body Enhancement buff on top of that, I closed in on the
knight in an instant.
I took out the sword
that the Revenant Samurai used and unleashed a drawing technique.
The sword flashed, and
the silver gleamed.
The tilted sword
reflected the light of the dungeon, and a white streak stretched out.
My aim was, of course,
the core that was visible deep in the Knight of the Holy Remains's chest.
"..."
The knight, without
saying anything, interrupted the magic he was trying to activate and switched
to intercept my attack.
In this world, magic
won't activate if your concentration is disturbed before activation.
In other words, skill
canceling and action canceling by stun can occur in a way that's quite similar
to a game.
"--!"
The slashes crossed.
My blow, which was a blow from the Drawing Technique prepared from the start,
was naturally more powerful than his, which was an interception from the
middle.
With a cracking sound,
I managed to take one of the bones around his chest.
(Alright, my sword
now--can reach him!)
I knew because I had
fought him dozens of times in the simulation room.
And that is, in order
to fight this Knight of the Holy Remains, you must not keep your distance.
After all, the Knight
of the Holy Remains is proficient in all magic and skills.
He seems to be able to
use all offensive magic, defense magic, and recovery magic, and he must still
have many unknown techniques, including Grand Cross.
He's probably
activating many passive skills as well.
What I'm afraid of is
the pattern where he heals his wounds with recovery magic from a distance and
then spams Grand Cross.
I don't know how much
MP the Knight of the Holy Remains has, but it's definitely not lower than mine.
If that's the case,
I'll be driven into a corner as time goes on, and eventually, I'll be
exhausted.
Therefore, I choose to
move forward.
Currently, the only
things I can say I have absolute superiority over the Knight of the Holy
Remains are agility and magic.
To make the most of
these two things--I have no choice but to compete on specs.
"Oooooooooooooo!"
I keep pressing at
close range, whittling down my opponent no matter what.
I have no choice but
to force him to use his sword while swinging my sword, and accumulate damage
with magic in the meantime.
"Tch, is it
broken already?--Double Judgment Ray."
His weapon is of a
higher grade.
When I unleashed the
double Judgment Ray, he avoided one blow.
But one hit him, and
the knight, still in skeleton form, trembled slightly.
I didn't hold back
even though his jaw was clattering, and threw the blunted sword with all my
might.
He switched to
defense, and bisected the blunted sword.
Taking advantage of
that opening, I took out two new straight swords from the item box.
"Railgun"
I used Railgun to
electromagnetically accelerate one of the two.
I ran behind him and
attacked the moment he parried the first blow.
I could tell that the
Knight of the Holy Remains was focusing his attention on attacking me.
I immediately
disengaged while defending.
Not backwards, but sideways.
Using the momentum of the slide, I attacked again.
I retreated as he
advanced, and attacked again.
I have no intention of
exchanging blows with him properly.
After all, even if my
swordsmanship skill is maxed out, I'm only good enough to lose to the degraded
version!
I'm determined to use
my strengths to the fullest and snatch victory!
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