Wednesday, May 28, 2025

[WN] Shut-In : Chapter 80


Chapter 80

Clash


Translator : PolterGlast


"Holy Enchantment"

 

The Knight of the Holy Remains, who used some kind of magic or skill to spew white light from his entire body, was blown away by my sword.

While looking at the spurting blood, I thrust my sword out.

 

The color of the knight's armor is still red.

No matter how much his defense increases, it's still paper armor.

If his defense is low, it's a bonus round.

 

But as expected of a speed and attack type.

 

He uses his high-speed mobility to catch me in the after-attack stiffness of my thrust and unleashes an accurate counter.

But unfortunately, my mobility is even higher.

 

"Jaunt"

 

The knight's sword cuts through empty air.

And as if striking the extended arm's muscle, my sword, which suddenly appeared next to him, thrust into it.

 

I couldn't cut off his arm, but I was able to break his armor.

 

Blood spurted out from the arm inside, but perhaps because he had no pain, he used his wounded right arm to counterattack.

 

I saw the sweeping slash that didn't hesitate to involve his own body--

 

"Jaunt"

 

I used Jaunt again and moved to the opposite side.

The diagonal slash I unleashed with all my might hit its mark, striking the Knight of the Holy Remains' body hard.

 

--Ultra-high mobility combat using Jaunt, the teleportation magic.

That's my first trump card.

 

When I pursued my own sword style, I quickly reached my limit.

No matter how many times I fought without using any buffs, my pure swordsmanship alone couldn't even compare to the degraded version of the Knight of the Holy Remains.

 

What I came up with after much thought was my own sword style, created by combining teleportation with original swordsmanship.

 

Jaunt, the space-time magic that enables teleportation, varies depending on the distance you jump.

The MP consumption also increases in proportion to the distance... but conversely, if it's a very short distance, you can teleport without consuming that much MP.

 

Dodge the opponent's attack with teleportation, teleport to a position where your attack will hit, and slam your sword down.

 

It takes some skill to gain momentum or move out of the opponent's field of vision, but I've already mastered that.

Since I became proficient with this sword, I have not been defeated one-sidedly.

 

"Wave Strike"

 

Anticipating the moment my figure disappeared, the knight unleashed a ranged attack while turning around.

If you know I'm moving into your blind spot, you can deal with it that way... or so you'd think.

 

"Jaunt"

 

I used teleportation again, reappearing at the spot where I launched the first attack a few seconds ago.

While dodging the opponent's ranged attack, I swung my sword down.

 

A counter aimed at a blow from a blind spot... can be avoided with re-teleportation!

 

I run around freely, repeatedly teleporting and swinging my sword.

The armor bursts, and the blood that scatters from me and the blood that bursts from the knight mix and bounce off each other.

 

The sparkle of the sword and the brilliance of magic mix, and intense light envelop each other's bodies.

 

Different lights attack each other, weaving through each other's gaps, and the intersecting shadows writhe strangely like a single living creature.

 

The sword becomes dull as I swing it many times.

I replace it and cast magic to eliminate any openings.

 

Apparently, the knight can't use magic and his sword at the same time.

So if he tried to use recovery magic, I'd hit him with a blow.

Combining sword attacks and magic made it easy to prevent him from concentrating.

 

Of course, I'm not completely unscathed either.

Some of the blows that were unleashed the moment I took an attack were terrifyingly sharp, and I took quite a few hits because I was late in moving with Jaunt.

 

I already have wounds all over my body.

I'm treating the really dangerous ones, but I'm losing too much blood, so I sometimes feel dizzy.

 

What's more dangerous is the rate at which my MP is decreasing.

 

I'm constantly casting multiple buffs while swinging my sword and using magic, and when I can't do anything with my swordsmanship alone, I use Jaunt to teleport and change my stance.

It's no wonder that even with mana recovery skills, it's just a drop in the bucket.

 

(This won't do...)

 

There's also the accumulated fatigue from continuous magic use.

My head is already duller than it was at the beginning.

No matter how well-trained my body is, it won't last long.

 

The knight's wounds are far more numerous and deeper than mine.

 

But even so, he continued to cling to me and swing his sword.

By the way, the color of his armor has returned to white.

 

But it seems he's the same as me.

The Knight of the Holy Remains unleashed a blow that seemed like an AoE attack, took some distance, and then held his sword at eye level.

 

Because he took some distance, I could see his figure.

His armor was now shattered in various places, and there was no trace of its original beauty.

 

Despite being a soulless Revenant, the fire burning in his eyes was not that of someone who had given up on the fight.

 

I was going to immediately cancel his recovery magic if he used it, but it didn't seem like that.

 

What I felt was an explosive increase in mana.

Thanks to having over 3000 MP, I could feel the mana, unlike before.

Whether it's sword or magic... he seems to be keeping up.

 

"Holy Magic Chaos"

 

Black mana began to cover the Knight of the Holy Remains' body, which was enveloped in a white aura.

 

At first glance, it seemed like a blindfold, but when I saw the mana increasing further, that thought disappeared.

 

He was about to unleash his strongest attack--feeling that, I immediately decided to play my last card.

 

The remnants of mana that couldn't be poured out spread through this space, trying to unleash a powerful blow.

It accompanied sound, pressure, and shock, diffusing and dissipating throughout the tomb.

 

"Shooo..."

 

Black and white, two opposing mana mixed together.

When the haze cleared, there was the figure of the knight, his right half skeleton and his left half Revenant.

 

While looking at him, who was lowering his posture slightly, closing his eyes, and concentrating, I also prepared to activate my magic.

 

And... the knight's left eye snapped open.

 

The Knight of the Holy Remains jumped up.

 

The cross slash that lingered in the air was clad in light and darkness, waiting for the moment of activation with even a sense of pressure.

 

Responding to his all-out attack, I also unleashed my strongest magic.

 

"Grand Cross Chaos!"

 

"Eight Keys Lightning!"

 

And our strongest attacks collided--.

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