Friday, June 13, 2025

[WN] Hidden Reincarnated Hero : Chapter 20


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020 This is Truly Catching All in One Sweep of a Net

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Translator : PolterGlast


It's the 10th day since my reincarnation, and it's a dungeon exploration day. There are no bandits around the inn. No suspicious shadows either.

Anneliese and I pulled our hoods low and left the inn. If possible, I don't want them to know about the inn. I don't want my sleep disturbed.

 

As we headed to the dungeon, keeping a watchful eye (using Detailed Appraisal), there was a suspicious guy observing passersby from behind a building. He was a Bandit Lv12. He hadn't noticed me.

But he was oozing suspicion, so I quickly identified him as a bandit. Since he's Level 12, he's fairly high-leveled. At least he should be at a skilled level as a bandit.

 

Is he doing it on purpose? If not, I wonder about his competence as a bandit, and if it is on purpose, what's his objective? Me? Does he want me to discover him?

What are the guards doing? They shouldn't be leaving a suspicious guy like that alone. They should question him.

 

I'd like to circle around behind him and slit his throat with a dagger, but I won't do that. If I did something like that in such a crowded place, I'd stand out too much. If I'm going to do it, I'll do it secretly, from shadow to shadow. A corpse can go into the Item Box. If I dispose of it in the dungeon, it's evidence gone.

I'll consider it if I spot a bandit on the way back from the dungeon. Yeah, I'll do that.

 

"That guy hiding behind the building is a bandit. Let's take a detour."

"Yes."

We moved quickly, making sure to stay out of the bandit's sight.

 

I know this can't go on forever. But I don't know the scale of the bandit organization or how many strong individuals they have. For now, I'll prioritize strengthening myself.

 

Since yesterday, I've been wondering how they knew I killed the bandits.

Were they watching me kill the bandits, did they find out I took the record cards to the government office, or did they learn through something else? Even the mighty Detailed Appraisal didn't tell me that much.

 

In front of the dungeon, there were many bandits. You can't tell explorers and bandits apart by their appearance, so they were acting boldly.

The ones in town looked rough and had suspicious eyes, and their behavior was strange. Compared to that, these guys seemed natural.

 

With our hoods pulled low, we entered the dungeon. My face shouldn't have been seen, so even if they thought something suspicious, they couldn't definitively say it was me.

"Is anyone nearby?"

"No, no one."

 

We used Dungeon Move to go to the 3rd floor. This way, even if the bandits chased us into the dungeon, they wouldn't be able to follow us.

For movement within the dungeon, I, who can change to the Explorer job and use Dungeon Move, have the advantage.

 

No bandit I've seen so far had Dungeon Move. Bandits have a few unusual characteristics that other jobs don't.

 

The first characteristic is that they change jobs naturally without going to a temple. The job change conditions are to commit theft 5 times, or commit a crime equal to or worse than robbery.

 

The second characteristic is that they inherit half the abilities of their job immediately before changing to Bandit. If their STR was 10, they would inherit 5.

If the previous job was Swordsman Lv10, even a Bandit Lv1 is quite strong. Moreover, they inherit all skills, which is troublesome.

However, even if a Bandit's level increases, their ability growth is low, so a well-developed pure combat job is supposedly stronger.

 

The third characteristic is that they naturally change to jobs derived from Bandit. By repeatedly committing crimes, they naturally change to jobs superior to Bandit.

Other jobs can also naturally change to higher-tier jobs, but it seems to happen more easily with Bandits. What a troublesome system. I hope I don't change to any heinous jobs.

 

Now, the monsters on the 3rd floor are spider-like Thread Spiders. Unlike previous monsters, they have a mid-range attack where they spit out webs.

"The Thread Spider's web reaches about 5 people's distance."

The web's range is about 10 meters, give or take.

 

If you get hit by a web attack, your AGI value supposedly drops for about 5 minutes. It's not a bind, so it's better, but Anneliese says it's dangerous because the Thread Spider's movements are fast.

 

Right away, the Thread Spider appeared. It was about 1 meter in size, with black and yellow stripes. Its colors were like a Joro spider, but its body was plump and round, and its legs were short. Either way, it was disgusting.

 

I raised my Mithril Two-Handed Sword and closed the distance with the Thread Spider.

It opened its fangs. Is it a biting attack?

 

"Gah!"

It spat a web from its mouth. A net-like structure spread out and flew towards me.

 

"Not from its butt!? And a net? That's ridiculous!"

I thought it would shoot a straight thread from its rear, so the web spat from its mouth attached to my body. Strangely, the web disappeared.

 

The Thread Spider pounced on me, whose AGI value had clearly dropped.

"This is nothing!"

The dropped AGI value was 5 points. For a Villager, it would be a fatal debuff, but my AGI value is boosted by 10 points due to Body Reinforcement. It only being halved isn't fatal.

 

"Hup!"

I swung my Mithril Two-Handed Sword, slicing the Thread Spider, and it vanished with a snap.

 

"I never thought it would spit webs from its mouth."

"It also produces webs from its rear."

"Seriously?"

Spider-type monsters in this other world are not to be underestimated if they can produce webs from both their mouth and rear.

 

"Cotton thread dropped."

Regarding cotton thread dropping from a spider, I feel like I want to complain to the god of this other world.

 

"And seriously. That wasn't thread, it was a net, right? Why would something like that suddenly appear? It's ignoring the laws of physics too much!"

I want to complain so much. Complaints just keep coming out. Have some restraint, otherworld!

 

*

 

I complained to the wall for about 10 minutes. It's a bit embarrassing.

"...I did something bad to Anneliese."

"No. I understand Master's feelings too. Please express yourself to your heart's content."

Being told that just makes it more embarrassing.

 

"But with this cotton thread, we can weave cloth and tailor clothes for us to wear."

Changing the subject is best in times like these. I changed the topic while averting my gaze.

 

To be honest, from the 3rd floor onwards, there are two types of normal drops.

In the case of Thread Spiders, the normal drops are either this cotton thread or G-rank magic stones. I saw magic stones in Golteo-san's shop too, and they serve as an energy source for magic items.

 

The water in the washroom installed in our inn room also needs these magic stones for the magic item to work.

Anneliese told me that an inn with a washroom that dispenses water like that is considered a good inn, if not a luxury one. I assume it costs at least 1,500 Grill per night (about 15,000 yen).

 

"Don't they cultivate cotton?"

"They do cultivate cotton, but the cultivation volume isn't very high. I assume they limit the cultivation volume out of consideration for explorers, because of the dungeon-produced cotton thread."

"Why do they consider explorers?"

"If the exchange value of cotton thread drops, explorers lose motivation. If that happens, fewer explorers will enter the dungeon. If fewer explorers enter the dungeon, the number of monsters in the dungeon increases, and monsters overflow from the dungeon. Therefore, policies are in place to ensure that the number of explorers thinning out monsters doesn't decrease."

So, explorers are necessary to prevent monsters from overflowing from the dungeon. I didn't know there was such a behind-the-scenes story.

 

Such policies are enacted depending on what the rulers prioritize and how much consumers can tolerate.

Expensive clothes are bad for consumers, but as an explorer, I'd rather the guild's exchange value not drop. Especially since the 3rd floor is already troublesome with its special attacks that lower AGI, it would be hell if item values dropped.

 

Though sometimes the drop is a magic stone, so even if the thread's price drops, the damage might be minimal.

 

"But about that..."

"About what?"

Her head tilt is so cute!

 

"Since I don't have Treasure Hunt, I wouldn't know if there was a hidden passage."

"I see... In that case, why don't you recruit party members?"

"Explorers have strict acquisition conditions, so it's not easy."

Hero of the Two-Handed Sword has even stricter acquisition conditions, though.

 

"If you purchase a slave who has never entered a dungeon and lend them the Mithril Two-Handed Sword, wouldn't that fulfill the condition?"

"I see..."

If it's a slave, I wouldn't have to worry about them running off with it, and I could form the party I envisioned. That might not be a bad idea.

The problem is the "slave" part. I don't really like the slave system. Criminals might be better off than being executed, but I feel a definite aversion to voluntary slaves (debt slaves).

 

"Purchasing a slave is for the slave's sake. If they aren't bought, they'll have to work in poor conditions. In such cases, even voluntary slaves often don't live long."

I bought Anneliese because she was unsold and I heard she would be sent to the mines. At that time, I didn't think she was this cute, so I bought her out of pity or compassion, not desire.

 

"Helping people, huh."

Anneliese says I should just think of buying them as helping people, but it's not that easy to change my mindset. I guess I just dislike the word "slave."

 

Leaving aside the slave issue, let's move on. It's not a problem I can easily resolve right now.

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