Wednesday, June 25, 2025

[WN] Hidden Reincarnated Hero : Chapter 32.3


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032.3 Settings of Volume One

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Translator : PolterGlast


Great City of Kerniff

  • A large city with the "Baldark Labyrinth" (Dungeon).
  • Population of 200,000. The second-largest city after the capital.
  • The castle is located on the north side. Wealthy residents live from the north to the east. The south side, being close to the dungeon, has many explorers. The west side is where the poor gather. As you enter the west side, buildings gradually change from stone to wood.
  • Aside from the dungeon, grain and apple production are thriving.

Currency and Prices

  • There are 6 types of coins: 1 Grill copper coin, 10 Grill bronze coin, 100 Grill silver coin, 1,000 Grill gold coin, 10,000 Grill platinum coin, and 100,000 Grill black gold coin.
  • 1 loaf of bread is 8 Grill, 1 apple is 8 Grill, an affordable set meal is 80 Grill, and a cheap sword is 2,000 Grill.
  • Inn lodging is 300 Grill if cheap, and 600 Grill if you want minimum service.

Record Cards

  • When a human dies, this card naturally emerges from their chest. Criminals' record cards can be exchanged for money at the government office.
  • Living humans can also have their record cards checked. A skill or magic is required to do so.
  • Name, gender, age, job, skills, and criminal history can be confirmed.
  • The chant is: "Show forth his karma into the light of day."
  • Deceased individuals' record cards naturally disappear in 1 year. Living individuals' record cards disappear in 10 minutes.

Slavery System

  • Slaves are divided into controlled slaves, whose actions can be restricted, and voluntary slaves, whose actions are not restricted. Criminal slaves fall into the former, and debt slaves fall into the latter.
  • Even voluntary slaves are given restrictions, such as not disclosing their master's information.

Racial Lifespan

  • Humans (Toi's race) have a lifespan of about 70 years.
  • Elves have a lifespan of about 1,000 years.
  • Half-elves have a lifespan of about 250 years.
  • Beastmen's lifespans vary by species, ranging from 50 to 300 years.
  • Dwarves have a lifespan of about 500 years.

Note: May vary from person to person.

Grimoires

  • Items rarely dropped by dungeon monsters, or sometimes found in treasure chests. The probability of a monster dropping one is 1 in 10,000. The probability of finding one in a treasure chest is 1 in 300. Market price ranges from 1,000,000 Grill to 3,000,000 Grill.
  • Allows job change to Mage or Sorcerer. A Sorcerer needs to use catalysts, but can wield all attributes depending on the catalyst.
  • The probability of becoming a Sorcerer is about 1 in 30.

Demon Lord

  • No one knows the true identity of the Demon Lord. No one has ever met them. It is believed to exist because it has been said so since ancient times. Currently, no one is confirmed to have seen it.
  • It is said to create dungeons and spawn monsters.

Weights and Measures

  • There are apparently standardized weights and measures among nobles and merchants.
  • Note: The following are commoners' expressions:
  • Length is expressed by human height (e.g., "10 people's worth").
  • Weight is also expressed by humans (e.g., "5 people's worth").
  • There are considerable individual differences.

Magic Contract Scrolls

  • Often used for employment contracts, confidentiality agreements, etc.
  • Used by the country and nobles as well.
  • Can be purchased at Golteo Trading Company, etc.

Toi's Mansion

  • Originally owned by a Baron's family. Approximately 100 years old (renovated).
  • On the 3rd floor, next to Toi's room, there is a servants' waiting room. This room is unused and serves as storage. There are 5 other spacious rooms (each with an attached servant room).
  • The 2nd floor contains guest rooms and rooms for senior servants.
  • The 1st floor has a large room like a dance hall, a reception room, a dining room, a kitchen, and a passage leading to the bathhouse. The bathhouse is in a separate building. The laundry area is outdoors.
  • The basement contains a wine cellar and a small storage room.
  • The garden has a separate building for servants, as well as a warehouse and stables. The garden is quite spacious.
  • The servants' annex contains 10-tatami-mat single rooms, 6-tatami-mat four-person rooms, and 4.5-tatami-mat single rooms. The 6-tatami-mat four-person rooms have 2 bunk beds and are quite cramped. Four-person rooms are often used by children like apprentices. 10-tatami-mat rooms can be used by multiple people if needed.

Status Screen (Initial Display)

  • Job and Level
  • Skills
  • Unique Skills

Note: Unique Skills are often not possessed (by many), and even among the same type of skills, Unique Skills are superior.

Status Screen (Item Box Display)

  • Only displayed if Item Box is present in Skills (or Unique Skills). 1 page contains 5x5 slots.
  • Storage slots increase with proficiency: Minor: 10 (20) slots, Low: 20 (40) slots, Medium: 30 (60) slots, High: 50 (100) slots, Extreme: 100 (∞) slots.

Note: Parentheses () indicate unique skill capacity.

Status Screen (Quick Equip Display)

  • An effect attached to the unique skill Item Box.
  • Displayed at the top of the Item Box screen.
  • Allows setting for 8 locations: head, both ears, neck, torso, both arms, both legs, right hand, and left hand.

Status Screen (Ability Display)

  • This screen is visible only to Toi, but it is known to exist due to past individuals who possessed Detailed Appraisal.
  • HP: Life Force (Hit Point)
  • MP: Magic Power (Magic Point)
  • STR: Strength
  • VIT: Vitality
  • AGI: Agility
  • INT: Intelligence
  • MIN: Mind
  • DEX: Dexterity
  • ATK: Attack
  • DEF: Defense
  • MATK: Magic Attack
  • MDEF: Magic Defense
  • STP: Status Point

Note: STP is unique to the protagonist.

Skills

  • Skill proficiency increases in the order of: Minor < Low < Medium < High < Extreme.
  • Skills generally grow, but levels above High are rarely achieved.

Jobs (Representative)

  • Traveler: One who travels. Can use Strong Legs (Minor) skill. Acquisition condition: Travel 500 kilometers on foot.
  • Villager: Initial default job. No particular skills. Grows with time...
  • Cook: One who cooks. Can use Cooking (Minor) and Ingredient Appraisal (Minor) skills. Acquisition condition: Cook 10,000 meals.
  • Merchant: One who trades. Can use Negotiation (Minor) and Item Appraisal (Minor) skills. Acquisition condition: Perform 1,000 acts of buying and selling goods as a business. Or acquire an appraisal-type unique skill.
  • Carrier: One who transports goods. Can use Item Box (Minor) skill. Acquisition condition: Perform 100 acts of transporting goods as a business. Or acquire the unique skill Item Box.
  • Avenger: One who seeks revenge. Can use Blade of Vengeance (Minor), Blade of Wrath (Minor), and Limit Break (Minor) skills. Acquisition condition: Can only be acquired by those who have suffered terrible experiences more than 100 times and maintain a rebellious spirit without breaking.
  • Reincarnated Hero: A reincarnated hero. Can use Holy Sword Summon (Minor), Body Reinforcement (Minor), Holy Magic (Minor), and Limit Break (Minor) skills. Acquisition condition: Be recognized by a god and reincarnate.
  • Mage: One who uses magic. Can use Magic Power Increase (Minor) skill. Acquisition condition: Use a grimoire.
  • Swordsman: One who wields a sword. Can use Slash (Minor) and Insight (Minor) skills. Acquisition condition: Perform 100 sets of 100 continuous full-power swings. Or defeat 100 monsters with a sword.
  • Lancer: One who wields a spear. Can use Triple Thrust (Minor) and Downward Strike (Minor) skills. Acquisition condition: Perform 100 sets of 100 continuous full-power thrusts. Or defeat 100 monsters with a spear.

Evolving Races (Representative)

  • Goblin: Evolves into Hobgoblin at Villager Level 10.
  • Orc: Evolves into High Orc at Villager Level 15.
  • Ogre: Evolves into High Ogre at Villager Level 10.
  • Human: Evolves into High Human at Villager Level 100.
  • Elf: Evolves into High Elf at Villager Level 100.

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