Saturday, July 26, 2025

[WN] Hidden Reincarnated Hero : Chapter 61.3


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061.3 Skills Up to Volume Two (Protagonist)

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Translator : PolterGlast


Detailed Appraisal

  • Unique Skill.
  • Can confirm the target's details (Active Skill).

Item Box

  • Unique Skill.
  • Proficiency (Minor): Can store 20 items (Active Skill).
  • Proficiency (Low): Can store 40 items (Active Skill).
  • Proficiency (Medium): Can store 60 items (Active Skill).
  • Proficiency (High): Can store 100 items (Active Skill).
  • Proficiency (Extreme): Can store ∞ items (Active Skill).

Double Job (No Proficiency)

  • Unique Skill.
  • Can set two jobs. Main job's ability scores are reflected at 100%, sub-job's ability scores are reflected at 50%. All skills from both jobs can be used (Active Skill).

Lesser Spirit Summon (0/1)

  • Unique Skill.
  • Summons and commands one lesser spirit. The summoned spirit is determined randomly (Active Skill).
  • Toi commands a plant-type lesser spirit.

 

<Explorer Skills>

Dungeon Move (Medium)

  • Movement within the same floor consumes 8 MP. Movement between different floors consumes (floor difference) x 13 MP. Movement between different dungeons consumes 50 MP + (destination floor) x 16 MP (Active Skill).

Treasure Hunt (Medium)

  • Subtly indicates when a treasure chest is nearby. Effective range 400 meters (Passive Skill).

Mapping (Medium) - Appears at Explorer Lv10

  • Can display traversed locations (effective range 50 meters) on an internal map. Can accurately transcribe them onto paper (Passive Skill).

Danger Sense (Medium) - Appears at Explorer Lv15

  • Senses danger (Passive Skill).

Escape (Low) - Appears at Explorer Lv20

  • Escapes from locations where skill activation is nullified. Consumes 25 MP. Cannot be used for 1 hour after activation (Active Skill).

Rare Drop Rate Up (Minor) - Appears at Explorer Lv25

  • Increases rare item drop rate by 10 percent (Passive Skill).

 

<Hero of the Two-Handed Sword Skills>

Command (Medium)

  • Increases the STR, VIT, AGI, INT, MIN, and DEX of all individuals under command by 20 percent. Can command up to 40 individuals (Passive Skill).

Area HP Auto-Recovery (Medium)

  • Recovers the HP of self and all individuals under command. Recovery amount is 15 HP per minute (Passive Skill).

Body Reinforcement (Medium)

  • Increases own STR, VIT, AGI, INT, MIN, and DEX ability scores by 40 points each (Passive Skill).

Buster Slash (Medium)

  • Two-handed sword technique. Launches a slashing attack with 3x ATK to enemies within 20 meters of the sword tip. Consumes 10 MP (Active Skill).

Ice Slash (Medium) - Appears at Hero of the Two-Handed Sword Lv10

  • Two-handed sword technique. Launches a slashing attack with 2.5x ATK + ice attribute to enemies within 15 meters. Ice attribute additional damage depends on INT value. Consumes 17 MP (Active Skill).

Acid Strike (Medium) - Appears at Hero of the Two-Handed Sword Lv15

  • Two-handed sword technique. Attacks at 2.5x ATK value. As an additional effect, has a 50% chance to reduce enemy's DEF and MDEF values by 30%. Consumes 12 MP when additional effect activates. Duration: 3 minutes. Cannot be used for 2 minutes after activation (Active Skill).

Perfect Dodge (Medium) - Appears at Hero of the Two-Handed Sword Lv20

  • Sees through enemy attacks and completely dodges them. Consumes 15 MP. Duration: 1 minute. Cannot be used for 10 minutes after activation (Active Skill).

Experience Convergence (Low) - Appears at Hero of the Two-Handed Sword Lv25

  • Acquires 35% of all experience gained by individuals under command (Passive Skill).

Telepathy (Minor) - Appears at Hero of the Two-Handed Sword Lv30

  • Can communicate telepathically with individuals under command. Individuals under command do not need the telepathy skill. Within a 100-meter radius (Active Skill).

 

<Sword Master Skills>

Double Slash (Medium)

  • Sword technique. Performs 2 consecutive attacks on an enemy, regardless of whether it's a two-handed or one-handed sword. ATK 3.5x. Consumes 10 MP. Cannot be used for 3 minutes after activation (Active Skill).

Mind's Eye (Medium)

  • Predicts enemy attacks and optimizes the user's movements (Passive Skill).

Simple & Sturdy (Medium)

  • Increases own STR, VIT, AGI, and DEX ability scores by 35 points each, and INT and MIN ability scores by 25 points each (Passive Skill).

Acute Senses (Medium) - Appears at Sword Master Lv5

  • Makes it easier to detect presences and danger (Passive Skill).

One-Point Breakthrough (Medium) - Appears at Sword Master Lv10

  • For one attack, sets enemy DEF to 0 and nullifies skill effects. Consumes 8 MP. Cannot be used for 2 minutes 45 seconds after activation (Active Skill).

Illusionary Sword (Medium) - Appears at Sword Master Lv15

  • All attacks hit during activation. Duration: 30 seconds. Consumes 8 MP. Cannot be used for 5 minutes after activation (Active Skill).

Helmet Split (Medium) - Appears at Sword Master Lv20

  • When attacking the head, ATK value 2.5x (Passive Skill).

Sword Master Secret Art (Low) - Appears at Sword Master Lv25

  • Performs up to 10 attacks instantly. Each attack is 2x ATK. If all attacks hit, an additional 250 damage is dealt. Consumes 15 MP. Cannot be used for 30 minutes after activation (Active Skill).

Soul's Cry (Minor) - Appears at Sword Master Lv30

  • Reduces enemy's DEF and MDEF values by 100 points each. Increases allies' ATK and MATK values by 100 points each. Consumes 30 MP. Cannot be used for 24 hours after activation (Active Skill).

 

<Assassin Skills>

Vital Point Strike (Medium)

  • Attacks have a 50 percent chance of becoming an Ultra Critical (4x damage). If the enemy is unaware, the success rate becomes 100 percent (Passive Skill).

Stealth (Medium)

  • Erases the user's presence (Active Skill).

Trace Erasure (Medium)

  • Leaves no trace of the user's actions (Passive Skill).

Godspeed (Medium)

  • When passive, AGI value +40. When active, AGI value +70 for 10 seconds. Cannot be used for 5 minutes after active activation.

Sense (Medium)

  • Senses presences in the surroundings. Effective range is a 50-meter radius (Passive Skill).

Wall Pass (Medium) - Appears at Assassin Lv10

  • If the other side of a wall is hollow, the user can pass through the wall to move. Consumes 7 MP (Active Skill).

Disguise (Medium) - Appears at Assassin Lv13

  • Disguises appearance and status. Consumes 7 MP per minute (Active Skill).

Trap (Medium) - Appears at Assassin Lv19

  • Sets, discovers, and disarms traps (Passive Skill).

Capture (Low) - Appears at Assassin Lv23

  • Temporarily incapacitates an enemy. Duration: 30 seconds. Consumes 5 MP. Cannot be used for 10 minutes after activation (Active Skill).

Three-Dimensional Maneuver (Minor) - Appears at Assassin Lv29

  • Can move as if there are footholds in the air for up to 5 kicks (Passive Skill).

Shadow Step (Minor) - Appears at Assassin Lv33

  • Can move within shadows. Consumes 1 MP per second (Active Skill).

 

<Enchanter Skills>

Magic Power Enhancement (Medium)

  • MP value +100, INT value +35, MIN value +30 points (Passive Skill).

Enchant: Hard (Medium)

  • Hardens the target, nullifying all damage. Consumes 8 MP. Duration: 30 seconds. Cannot be used for 2 minutes after activation (Active Skill).

Enchant: Accelerate (Medium)

  • Doubles the target's AGI value. Consumes 8 MP. Duration: 30 seconds. Cannot be used for 5 minutes after activation (Active Skill).

Enchant: Fire (Medium)

  • Imbues the target with fire attribute. When the target attacks, it deals additional fire attribute damage to the enemy. The power of additional damage depends on the caster's MATK value. Consumes 10 MP. Duration: 5 minutes. Cannot be used for 5 minutes after activation (Active Skill).

Enchant: Ice (Medium) - Appears at Enchanter Lv10

  • Imbues the target with ice attribute. When the target attacks, it deals additional ice attribute damage to the enemy. The power of additional damage depends on the caster's MATK value. Consumes 10 MP. Duration: 5 minutes. Cannot be used for 4 minutes 30 seconds after activation (Active Skill).

Enchant: Attack (Medium) - Appears at Enchanter Lv15

  • Increases ATK value by 100 points for one ally or all allies. Consumes 5 MP per person. Duration: 3 minutes. Cannot be used for 5 minutes after activation (Active Skill).

Enchant: Regeneration (Medium) - Appears at Enchanter Lv20

  • Automatically recovers HP for one ally or all allies. HP recovery: 60 points per minute. Consumes 4 MP per person. Duration: 10 minutes. Cannot be used for 5 minutes after activation (Active Skill).

Enchant: Mana Generation (Low) - Appears at Enchanter Lv25

  • Automatically recovers MP for one ally or all allies. MP recovery: 30 points per minute. Consumes 5 MP per person. Duration: 10 minutes. Cannot be used for 5 minutes after activation (Active Skill).

Enchant: Cyclone (Low) - Appears at Enchanter Lv30

  • Imbues the target with wind attribute. When the target attacks, it deals additional wind attribute damage to the enemy. The power of additional damage depends on the caster's MATK value. Consumes 8 MP. Duration: 5 minutes. Cannot be used for 5 minutes 30 seconds after activation (Active Skill).

Enchant: Earth (Low) - Appears at Enchanter Lv30

  • Imbues the target with earth attribute. When the target attacks, it deals additional earth attribute damage to the enemy. The power of additional damage depends on the caster's MATK value. Consumes 8 MP. Duration: 5 minutes. Cannot be used for 5 minutes 30 seconds after activation (Active Skill).

Item Enchant (Low) - Appears at Enchanter Lv30

  • Imbues items with special effects. Consumes 50 MP upon activation, plus 3x the MP cost of the enchanting skill (Active Skill).

Enchant: Defense (Minor) - Appears at Enchanter Lv35

  • Increases DEF value by 50 points for one ally or all allies. Consumes 5 MP per person. Duration: 3 minutes. Cannot be used for 5 minutes after activation (Active Skill).

Enchant: Magic Defense (Minor) - Appears at Enchanter Lv35

  • Increases MDEF value by 50 points for one ally or all allies. Consumes 5 MP per person. Duration: 3 minutes. Cannot be used for 5 minutes after activation (Active Skill).

Enchant: Intelligence (Minor) - Appears at Enchanter Lv35

  • Doubles the target's INT value. Consumes 8 MP. Duration: 30 seconds. Cannot be used for 5 minutes after activation (Active Skill).

Enchant: Resist Poison (Minor) - Appears at Enchanter Lv35

  • Imbues the target with poison resistance. Consumes 5 MP. Duration: 30 minutes. Cannot be used for 15 minutes after activation (Active Skill).

 

<Reincarnated Hero Skills>

Holy Sword Summon (Medium)

  • Can summon a medium-tier holy sword for 10 minutes only. When attacking with the holy sword, ATK+160 and deals additional holy-attribute damage. Consumes 10 MP. Cannot be used for 20 minutes after use (Active Skill).

Body Reinforcement (Medium)

  • Increases own STR, VIT, AGI, INT, MIN, and DEX ability scores by 50 points each (Passive Skill).

Holy Magic

  • Heal: Recovers 80 HP for one target or multiple targets. Consumes 3 MP. Cannot be used for 1 minute after activation (Active Skill).
  • Saint Attack: Holy attack. MATK+30. Consumes 5 MP. Cannot be used for 3 minutes after activation (Active Skill).
  • Saint Cross: Holy cross attack. MATK+60. Consumes 10 MP. Cannot be used for 5 minutes after activation (Active Skill).

Limit Break (Medium)

  • Triples all of the user's ability scores. Consumes 10 MP. All ability scores halved for 10 minutes after effect ends (Active Skill).

Intimidation (Medium) - Appears at Reincarnated Hero Lv10

  • Releases killing intent to restrict movement (Active Skill).

Holy Aura (Medium) - Appears at Reincarnated Hero Lv15

  • Releases holy aura, keeping evil beings away. Effective range 50 meters (Passive Skill).

Penetration (Medium) - Appears at Reincarnated Hero Lv20

  • Defense-ignoring attack. Always deals 350 points of damage. Consumes 100 MP. Cannot be used for 3 minutes after activation (Active Skill).

Holding Back (Minor) - Appears at Reincarnated Hero Lv25

  • No matter how much is attacked, leaves target with only 10 HP remaining (Active Skill).

Holy Sword Secret Art (Minor) - Appears at Reincarnated Hero Lv30

  • Saint Burst: Can only be activated when using a holy sword. Delivers a holy explosion attack. ATK+200, MATK+200. Consumes 45 MP. Cannot be used for 3 hours after activation (Active Skill).

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