Friday, October 3, 2025

Can a Mob Highschooler be a Normie: Chapter 131

Mob Kousei No Ore Demo Boukensha Ni Nareba Riajuu Ni Naremasuka: Chapter #131

Translators: Nyx and Ririi Rain

 Translator(s) note: Sorry for the wait. We went to take care of other things first, but now it's already the end of the week, huh :(


 

 

 

 

Episode 131: Gatekeeper

 

 

 

 

 

"Okay then, what do you want to ask first?"

 

 After we moved to a secluded spot at the edge of the market, the Maenad asked.

 

"With a Magic Stone like yours, Big Bro, I can answer anything and everything you want."

 

"Within what I know, of course," she added with a smile. So I began,

 

"First, what is a 'domain'?"

 

"Hmm. ...You already know that the outside world is separated into different isolated areas, don't you, Big Bro?"

 

"Yeah."

 

"Each of those areas has a Gatekeeper to restrict travel to other areas. In exchange for not being able to move freely, the Gatekeeper gets their own domain, and in their domain, a certain amount of their shackles are removed. The same goes for anyone the Gatekeeper allows to reside there, and since Hermes-sama is the god of commerce, he welcomes anyone with the will to do business, see?"

 

Gatekeepers and domains...

 

"What are these 'shackles'? What happens when they're removed?"

 

"Hmm, well. The shackles are various restrictions placed on non-humans by the dungeon. There are a lot of them, so I can't explain it all at once, but... at any rate, everyone here has been freed from their role as a 'trial and reward for humanity'."

 

"...Reward?"

 

 An unpleasant feeling came over me, and I asked for clarification. The Maenad answered without a care in the world,

 

"Of course, it's the card thing, you know? The reason we turn into cards when we're defeated is because we're the reward for overcoming a trial. If we are released from the role of a trial, then that reward part should naturally disappear too, shouldn't it?"

 

In other words, defeating the monsters here will not turn them into cards, huh?

 

"If you want to turn the folks here into cards, you gotta get them to agree to become cards, see?"

 

"Huh?! So if they agree, I can actually turn them into cards?!"

 

 As I asked in surprise for confirmation, the Maenad lightly nodded, saying, "Yep~."

 

"Originally, it was a privilege only for the Chief Deity class, but here, even folks of my rank can choose whether or not to become a card of our own free will."

 

Chief Deity class... does that mean A-rank? Is that why A-rank drop rates are so rare?

 

"For example, what would it take for me to turn you into a card?

 

 The Maenad grinned.

 

"Oh? To be found worthy by a master like Big Bro, I'm pretty good, huh~. But I just finally became free to do business. For now, no matter how much you offer, I'm not really in the mood to become a card."

 

"Is that so..."

 

 I thought if I could get her to join me, I'd be able to get all sorts of information in the future, but...

 

"My bad, Big Bro. But some of the others might say yes if you asked. You'll have to provide the 'vessel' yourself, though.“

 

“Vessel?"

 

"You know those plain white cards? The ones you can put all kinds of things into. If you have one of those, you can turn one of us into a card."

 

Ah, she mean the cardification magic item.

 

 If I had a cardification magic item, I could turn a monster into a card with their consent. Conversely, without it, I couldn't turn them into a card...

 

This… isn't good. Right now, it's just this domain, but if it expands to the entire world, we'll have a hard time to even acquire monster cards.

 

"Hey now, are you done with your questions? 'Cause I'm ready to get paid.

 

 The Maenad said, fidgeting as I stood there deep in thought with a stern expression.

 

"Ah, no. I still have some things I want to ask. But you're right, I'll pay for what I've asked so far. How much is it?"

 

 I said this while taking out the Pied Piper of Hamelin Magic Stone, thinking she'd answer more readily if she felt at ease. She smiled delightedly,

 

"As expected of Big Bro, you really understand how things work! Let's see, for all the information so far... how about three C-rank Magic Stones?"

 

"Got it. The internal energy is all you need, right?"

 

"Yup,"

 

 The Maenad said as she touched the Magic Stone.

 

"Thanks for your business. ...By the way, it's a good thing it was me, but if you did this with another monster, they might try to trick you out of your payment, so you should be careful."

 

"Hmm..."

 

I see, that's definitely a possibility.

 

 As a human, I can't observe the Magic Stone's energy, so I wouldn't know if they took more than they should.

 

Next time, it would be better to have one of my cards handle the payment.

 

"Alright, then add that advice to the next payment."

 

"I don't charge for advice like that. Even though I might not look it, I operate on Sanpo Yoshi1 principle, you know."

 

 The Maenad said with a laugh, puffing out her chest proudly.

 

 Despite her small stature, her chest was quite ample.

 

"...So, for my next question, do you know how to get to other domains?"

 

"I’m sure you’ve already guessed, but either you defeat the domain's Gatekeeper, or if you get their permission, you should be able to proceed."

 

"What's the difference between the two?"

 

"The former is simple, see. If you defeat the Gatekeeper, there'll be no one to block your way, so you can move on. But the next day, a new Gatekeeper should be chosen, and the domain's atmosphere will also change depending on the Gatekeeper. Unlike here, some places might attack intruders without question. It all depends on the Gatekeeper's will.

 The latter… well, I can't really say since the conditions vary depending on the Gatekeeper, but if you play your cards right, you might not have to fight. Depending on the negotiation, you might even get a free pass without having to fight or negotiate again from then on."

 

Hmm. So, the former is simple but requires defeating the Gatekeeper every time I want to pass through. The latter is a bit of a hassle at first, but I might be able to pass through without any effort afterward.

 

"By the way, the Gatekeepers are buffed just like the dungeon bosses, and their skill shackles are also removed, so be careful."

 

Skill shackles... If she's talking about those 'True Skills' like Renge's, then it could be a real pain.

 

If there's also stats boost similar to dungeon bosses, it should be correct to assume that then their strength is one rank higher.

 

"This domain's Gatekeeper is Hermes-sama, so there's a higher chance of things working out through bargaining than with other Gatekeepers, don't you think? If you can negotiate, I think it's more beneficial to settle it that way. You know about the Authority of the Deity of Commerce, right, Big Bro?"

 

"Yeah."

 

 The Authority of the Deity of Commerce allowed for business transactions with commercial deities from the present and the past.

 

 It allowed one to procure items acquired by other commercial deities, transcending distance and time.

 

 The amazing thing about this authority was its ability to place orders with commercial deities from the past.

 

 Even if an item wasn't on the current inventory list, an order can be sent to a commercial deity in the past, and if that commercial deity procured it in their era, it will instantly be reflected in the inventory list.

 

 There seemed to be limitations, such as trade being restricted to natural products or things made by human hands, while magic items from dungeons cannot be traded. Still, the ability to obtain items from before Angolmois would be a unique power in the current world.

 

 It was said that many commercial deities, due to the nature of their authority, were more open to negotiation even if they possessed [Pride of Deity].

 

 The Hermes here might also sell us items from before Angolmois, depending on the negotiation.

 

 Considering it was a rare chance to acquire items from before Angolmois, negotiating and making him a business partner seemed like a better option than fighting him.

 

But I’m wondering...

 

"That, did Hermes told you to say so?"

 

"Oh?!"

 

 My sudden question startled the Maenad, her eyes widened.

 

"...May I ask why you thought that?"

 

"Because your words and actions were clearly trying to steer me away from fighting Hermes. I just couldn't tell if it was your own idea or an instruction from Hermes."

 

 The Maenad's explanation was clearly an argument for why fighting Hermes was not a good idea

 

 That, in itself, wasn't an issue. The important thing was whether it was the Maenad's own will, born from not wanting to lose this place, or a direct order from Hermes.

 

 If it was the latter, it meant the other party also wanted to negotiate, essentially making the negotiation already halfway done.

 

 As I looked at the Maenad with anticipation, she nodded,

 

"I see... I guess I was a little too obvious, huh? ...The answer is, both. It's my own will, and it's also Hermes-sama's instruction."

 

"What do you mean?"

 

"Hermes-sama's command is to guide opponents who seems strong and reasonable to choose negotiation over combat. ...If it's alright with Big Bro, I can guide you to Hermes-sama right now. What do you say?"

 

 My answer, of course, was already decided.

 

 

 

 

 Deep within the temple.

 

 On a throne positioned against a colossal gate adorned with intricate carvings, sat Hermes.

 

 He was a refined, handsome man dressed in a toga and holding a distinctive staff entwined by two snakes ―― a Caduceus2.

 

 With beauties, seemingly nymphs, attending him, he propped his chin on his hand, looking bored.

 

 Though he exuded no apparent dignity, the oppressive aura emanating from him far exceeded that of a typical B-rank.

 

 Ai flinched at the oppressive aura, gripping the hem of my clothes tightly.

 

"O, well, well, if it isn't Athena. I see, a human that you serve, huh. No wonder the Maenad went out of her way to guide him."

 

 Hermes said as soon as he saw us.

 

 Athena simply scoffed, not bothering to reply, and gently squeeze Ai's hand instead.

 

 Hermes, being ignored by Athena, shrugged theatrically before turning his gaze to me.

 

"So, child of man, what brings you here?"

 

" I have two matters to discuss."

 

 As I started that way, Hermes's face soured.

 

"A mere child of man... Two, you say? How greedy. Well, go on and speak your piece."

 

"First, I want permission to go beyond that gate, to other domains."

 

"Denied. If you wish to pass, you'll have to defeat me."

 

 A sudden breakdown in negotiation? Tension immediately filled the air between us.

 

"...Or so I'd like to say, but fighting when there's no profit in it is indeed foolish. If you're willing to pay a suitable price, I'll allow you to pass."

 

 A sigh mixed in with Hermes's words, and the tense air relaxed.

 

 It seemed we had, for now, avoided immediate fight.

 

"For a one-time pass, I'll take one B-rank Magic Stone. If you wish to come and go freely, I'll take an A-rank Magic Stone."

 

Hmm... If it's tomorrow, I can pay for a free pass with the Irregular Encounter Magic Stone, but if I can get to the other side even once, I can probably go back and forth with Eliza's transfer skill.

 

For now, the one-time pass should be fine.

 

"I'll take the one-time option."

 

"Is that so. And your other matter?"

 

"I want you to sell me items from before Angolmois. Continuously, if possible."

 

"I'll assign the Maenad there as an exclusive agent in charge of you. If there's anything you want, tell her. I'm not so free as to deal with a human child one-on-one, you see. Transactions will be conducted through her. Is that all?"

 

"Yes."

 

"Then, be off with you. I am busy."

 

 Hermes shooed us away with a wave of his hand, then pulled the beauty beside him closer and buried his face in her chest.

 

 

 

 

"That guy's a terrible example for children,"

 

 Renge said, now that we had passed through the gate safely.

 

"Exactly! How dare he show such things to my Ai!"

 

 Athena fumed, hugging Ai tightly.

 

Mm, true, true, that Hermes is a bad example, detrimental for education.

 

"Okay then, this is as far as I go,"

 

 The Maenad said as we descended the stairs beyond the gate, just as light began to stream in from ahead.

 

"If I go any further, I'll probably end up attacking you lot."

 

"Oh."

 

Right. the Maenad's freedom from the ‘trial and reward’ shackle is limited to the Gatekeeper's domain, so if she takes even one step outside, she can revert to being a regular monster.

 

 We had been talking so casually that I had almost forgotten she was a monster and not a card.

 

"So,"

 

 The Maenad said, extending her hand.

 

 She was asking for the toll for the gate.

 

 With a wry smile, I was about to hand the Magic Stone over to her――then, with a start, passed it to Yuki instead, who was standing next to me.

 

Uh oh, that was close. I forgot that I shouldn't carelessly hand a Magic Stone to a monster.

 

 Seeing this, the Maenad put her hand on the Magic Stone while grinning,

 

"If you had given it to me carelessly again, I would've taken it all. Well then, see ya! Take care!"

 

 The Maenad waved cheerfully until the very end, then left.

 

 We watched her go, then continued onward.

 

 And what lay beyond the stairs was――

 

"...Snow?"

 

 It was a world of silver.

 

 The piled-up snow reached my knees, half-burying the collapsed houses.

 

 This amount of snowfall was unimaginable for Tokyo, so this was definitely not the vicinity of Hachioji.

 

 A closer look at the tragically destroyed townscape gave off a foreign, exotic feel.

 

Is this... a foreign country?

 

 I was stunned, having assumed we would simply emerge in an adjacent region, when...

 

"――――Aaaah...!"

 

 My cards' ears picked up a faint scream.

 

"Eliza! Dress!"

 

 At my call, Eliza, now equipped with Dress, shot forward like an arrow towards the direction of the scream.

 

 I jumped onto the back of Yuki, who had transformed into a giant wolf, and followed, sharing Eliza's vision.

 

 Eliza's eyes, as she ran, blowing snow away with the wind pressure, caught sight of the source of the scream and the attacking monsters.

 

 The source was a small, blonde girl held by a Dullahan.

 

 Behind them, several Centaurs were closing in.

 

 One of the Centaurs, slightly away from the group, drew his bowstring taut. His target was the small, blonde girl. The Dullahan, desperate to escape, didn't notice. The girl's eyes widened in terror.

 

 The Centaur released his arrow---- at that moment,

 

"?!"

 

 The arrow was caught mid-air, right in front of the girl.

 

 The maximum range of the Short-range Transfer Magic was 200 meters. Eliza, who just barely managed to get the girl within that range, had instantly appeared.

 

 Without hesitation, Eliza began eliminating the Centaurs.

 

"Papa!"

 

"?!"

 

 By the time the Dullahan, alerted by the girl's cry, turned around after noticing that something was wrong, the Centaurs were already lying on the ground, transforming into Magic Stones and cards.

 

 We arrived a moment later.

 

 The Dullahan tensed up for a second, but seeing me, he must have realized that Eliza and the others were my cards. He visibly relaxed and slumped to the ground.

 

 He took off his helmet, revealing the face of a middle-aged man with short, blonde hair.

 

 I'd suspected it, but this Dullahan was indeed a human in armor.

 

 As he clearly looked foreign, I spoke to him timidly,

 

"Are you okay? May I help you3? ... is not quite right."

 

Uh, how do you say 'Are you okay?' in English again?

 

Are you okay? Eh, is he even from an English-speaking country?

 

 As I was getting nervous, having forgotten that my Card Gear had a translation function, the man saw my flustered state and let out a small laugh.

 

"It's okay, I can speak Japanese. Thank you, you really saved us."

 

 His face immediately became serious again.

 

"I'm sorry, but there are still other people being attacked! Could you please help them?"

 

 He pleaded for our help.

 

 

 

[Tips] Domain Monsters

 

 Monsters who are given permission to live within a Gatekeeper's domain are freed from the 'trial and reward for humanity' shackle imposed on them by the dungeon.

 

 Because of this, they no longer unconditionally attack humans, but they also no longer drop as cards.

 

 It is still possible to turn them into cards through negotiation, but a cardification magic item is needed as a vessel, and the cardification is automatically revoked the moment the contract's conditions are broken (or the intent to uphold them is lost).

 


***

 

Notes:

三方良し (Sanpo Yoshi), literally ‘three-way satisfaction,’ which advocated benefits to the seller, to the buyer, and to the local community.

Herald’s wand/staff. In Greek mythology, Hermes also has one.

This is already in English originally

 

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